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Where to Find and Download Pathfinder Sixfold Trial PDF for Free or Cheap



Pathfinder Sixfold Trial PDF Download: A Guide for Adventurers




Are you looking for a thrilling and challenging adventure for your Pathfinder game? Do you want to test your skills and courage in a series of deadly trials that will determine the fate of a city? Do you want to experience a rich and immersive story that will keep you on the edge of your seat? If you answered yes to any of these questions, then you should download Pathfinder Sixfold Trial PDF and play it with your friends.




pathfinder sixfold trial pdf download



Pathfinder Sixfold Trial is the second part of the Council of Thieves adventure path, a six-part campaign that takes place in the city of Westcrown, a former capital of Cheliax that has fallen into corruption and decay. In this adventure, you will join a group of rebels who seek to overthrow the tyrannical rule of the lord-mayor and restore the glory of Westcrown. To do so, you will have to infiltrate the lord-mayor's estate and participate in a notorious play called The Six Trials of Larazod, a spectacle that no actor has ever survived.


In this guide, we will tell you everything you need to know about Pathfinder Sixfold Trial PDF download, including what it is, how to download it, how to play it, and why you should play it. By the end of this guide, you will be ready to embark on an unforgettable adventure that will test your mettle and your morals.


What is Pathfinder Sixfold Trial?




An overview of the adventure path




Pathfinder Sixfold Trial is a Pathfinder Roleplaying Game adventure for characters of 3rd to 5th level. It is written by Richard Pett, with additional material by Nicolas Logue, Sean K Reynolds, Dave Gross, Darrin Drader, David Eitelbach, and F. Wesley Schneider. It was published by Paizo Publishing in September 2009 as part of their monthly Adventure Path series.


Pathfinder Sixfold Trial is the second installment of the Council of Thieves adventure path, which consists of six adventures that form a continuous story arc. The first adventure is The Bastards of Erebus, where you meet the rebels of Westcrown and join their cause. The third adventure is What Lies in Dust, where you explore the ancient secrets beneath the city. The fourth adventure is The Infernal Syndrome, where you face a demonic threat that threatens to destroy Westcrown. The fifth adventure is Mother of Flies, where you confront the mastermind behind the city's woes. The sixth and final adventure is The Twice-Damned Prince, where you decide the fate of Westcrown and its people.


The plot and the challenges of the six trials




In Pathfinder Sixfold Trial, you will have to infiltrate the lord-mayor's estate and take part in a play called The Six Trials of Larazod, a twisted and bloody drama that depicts the trial and execution of a tiefling named Larazod. The play is notorious for being cursed, as every actor who has ever played Larazod has died on stage. The lord-mayor, who is a fan of the play, has invited several nobles and dignitaries to watch the performance, unaware that the rebels have a plan to use the play as a distraction to sneak into his mansion and steal his secrets.


The six trials are as follows:



  • The Trial of Fire, where you have to escape from a burning cage while avoiding flaming arrows and fireballs.



  • The Trial of Blades, where you have to fight against a horde of sword-wielding skeletons and a giant animated guillotine.



  • The Trial of Lies, where you have to answer riddles and puzzles posed by a sphinx and a devil.



  • The Trial of Chains, where you have to endure torture and interrogation by a sadistic inquisitor and his minions.



  • The Trial of Fangs, where you have to survive an attack by a pack of werewolves and a vampire lord.



  • The Trial of Death, where you have to face your final judgment by a jury of the damned and a grim reaper.



Each trial will test your physical, mental, and moral abilities, as well as your loyalty to your allies and your cause. You will have to make difficult choices that will affect the outcome of the adventure and the fate of Westcrown. Will you play your role faithfully, or will you improvise and rebel? Will you sacrifice yourself for the greater good, or will you save your own skin? Will you uphold justice and honor, or will you succumb to corruption and evil?


The rewards and the consequences of the six trials




If you manage to survive the six trials, you will not only gain fame and glory, but also valuable information and resources that will help you in your quest to free Westcrown. You will learn more about the lord-mayor's plans and allies, as well as his weaknesses and secrets. You will also gain access to his mansion, where you can find treasure, magic items, and clues for your next adventure. You will also earn the respect and gratitude of the rebels, who will support you in your future endeavors.


However, if you fail the six trials, you will face dire consequences. You may lose your life, your sanity, or your soul. You may also endanger your friends, your allies, or your cause. You may also incur the wrath of the lord-mayor, who will not take kindly to your interference. You may also attract unwanted attention from other enemies, such as devils, demons, or rival factions. You may also lose the trust and confidence of the people of Westcrown, who will see you as failures or traitors.


How to download Pathfinder Sixfold Trial PDF?




The official source from Paizo




The best way to download Pathfinder Sixfold Trial PDF is to buy it from the official source: Paizo Publishing. Paizo is the publisher of Pathfinder Roleplaying Game and Pathfinder Adventure Path series. They offer high-quality products that are compatible with both Pathfinder RPG and the standard 3.5 fantasy RPG rules set. They also offer excellent customer service and support for their products.


To buy Pathfinder Sixfold Trial PDF from Paizo, you need to visit their website: https://paizo.com/. There, you need to create an account or log in if you already have one. Then, you need to go to their store page: https://paizo.com/store/. There, you need to find Pathfinder Sixfold Trial under Pathfinder / Adventures / Adventure Path / First Edition / Council of Thieves (#25-30). Alternatively, you can use this direct link: https://paizo.com/products/btpy89vw?Pathfinder-Adventure-Path-26-The-Sixfold-Trial.


Once you find Pathfinder Sixfold Trial on their store page, you need to add it to your cart. The price for the PDF version is $19.99. You can also buy the print edition for $19.99 or the non-mint edition for $14.99. However, these options are currently unavailable as they are out of stock. You can also subscribe to Pathfinder Adventure Path series and get discounts on future products.


PayPal or other online payment methods. You can also use a gift certificate or a store credit if you have one. Once you complete your payment, you will receive a confirmation email with a link to download Pathfinder Sixfold Trial PDF. You can also access your PDF files from your account page on Paizo's website.




Downloading Pathfinder Sixfold Trial PDF from Paizo has several advantages. First, you will get the official and updated version of the adventure, which may include errata, corrections, and enhancements. Second, you will support the publisher and the authors who created the adventure, which will encourage them to produce more quality products. Third, you will get access to other features and benefits from Paizo's website, such as forums, blogs, podcasts, web fiction, and more.


The alternative sources from online platforms




If you cannot or do not want to buy Pathfinder Sixfold Trial PDF from Paizo, you may be able to find it from other online platforms that sell or share PDF files. Some examples are DriveThruRPG, RPGNow, Scribd, and DOKUMEN.PUB. These platforms may offer Pathfinder Sixfold Trial PDF for a lower price or even for free. However, they may also have some disadvantages.


First, you may not get the official and updated version of the adventure, which may contain errors, omissions, or inconsistencies. Second, you may not support the publisher and the authors who created the adventure, which may discourage them from producing more quality products. Third, you may not get access to other features and benefits from Paizo's website, such as forums, blogs, podcasts, web fiction, and more.


To download Pathfinder Sixfold Trial PDF from these alternative sources, you need to visit their websites and search for the adventure by its title or ISBN number (978-1-60125-196-1). Then, you need to follow their instructions on how to download the PDF file. You may need to create an account or log in if you already have one. You may also need to pay with your credit card or PayPal or other online payment methods. You may also need to agree to their terms and conditions and respect their copyright policies.


The tips and precautions for downloading PDF files




Whether you download Pathfinder Sixfold Trial PDF from Paizo or from other online platforms, you should follow some tips and precautions to ensure a safe and smooth experience. Here are some of them:



  • Make sure you have a reliable internet connection and enough storage space on your device.



  • Use a trusted and updated browser and antivirus software to protect your device from malware and viruses.



  • Check the file size and format before downloading it. Pathfinder Sixfold Trial PDF should be around 15 MB and in PDF format.



  • Save the file in a secure location where you can easily find it later.



  • Open the file with a compatible PDF reader such as Adobe Acrobat Reader or Foxit Reader.



  • Enjoy reading and playing Pathfinder Sixfold Trial!



How to play Pathfinder Sixfold Trial?




The recommended level and party composition




Pathfinder Sixfold Trial is designed for four characters of 3rd level who have completed The Bastards of Erebus or a similar adventure. By the end of the adventure, they should reach 5th level or higher. The adventure assumes that the characters are members of the Children of Westcrown, a rebel group that seeks to overthrow the lord-mayor and restore Westcrown's glory. The characters should have a good mix of combat, social, and exploration skills, as well as a strong sense of courage and justice.


The adventure does not require any specific classes or races for the characters, but some options may be more suitable than others. For example, tieflings may have an easier time playing Larazod in the six trials due to their fiendish heritage. Paladins may have a harder time due to their code of conduct and their opposition to evil. Rogues may have an advantage due to their stealth and deception skills. Bards may have a disadvantage due to their reliance on performance skills that are restricted by the play's script.


The adventure also provides some pregenerated characters that can be used by the players or the GM. These characters are Arael, a half-elf cleric of Iomedae; Janiven, a human ranger and the leader of the Children of Westcrown; Mathalen, a human fighter and a former Hellknight; and Rizzardo, a human rogue and a former gladiator. These characters have detailed backgrounds, personalities, and motivations that tie them to the adventure and the campaign.


The tips and strategies for each trial




Pathfinder Sixfold Trial is a challenging and deadly adventure that will test the characters' skills and courage in a series of trials that will determine the fate of Westcrown. Each trial has its own rules, objectives, and hazards that the characters must overcome. Here are some tips and strategies for each trial:



  • The Trial of Fire: This trial requires the characters to escape from a burning cage while avoiding flaming arrows and fireballs. The characters should use their acrobatics, athletics, or escape artist skills to get out of the cage as quickly as possible. They should also use their perception, stealth, or survival skills to avoid or dodge the arrows and fireballs. They should also use their healing, protection, or resistance abilities to mitigate the fire damage. They should also be careful not to trigger any traps or alarms that may alert the guards.



  • The Trial of Blades: This trial requires the characters to fight against a horde of sword-wielding skeletons and a giant animated guillotine. The characters should use their combat skills and abilities to deal with the skeletons, especially those that can damage or destroy undead creatures. They should also use their teamwork, tactics, or trickery skills to distract or disable the guillotine, which can instantly kill anyone who gets caught in its blade. They should also be careful not to fall into any pits or spikes that may be hidden in the arena.



  • The Trial of Lies: This trial requires the characters to answer riddles and puzzles posed by a sphinx and a devil. The characters should use their intelligence, knowledge, or logic skills to solve the riddles and puzzles, which may involve history, geography, religion, or magic. They should also use their charisma, diplomacy, or bluff skills to persuade or deceive the sphinx and the devil, who may try to trick or tempt them with false or misleading information. They should also be careful not to anger or insult the sphinx and the devil, who may retaliate with violence or curses.



  • The Trial of Chains: This trial requires the characters to endure torture and interrogation by a sadistic inquisitor and his minions. The characters should use their constitution, fortitude, or willpower skills to resist the pain and fear inflicted by the inquisitor, who may use physical, mental, or magical methods to break them. They should also use their wisdom, insight, or sense motive skills to determine what the inquisitor wants to know and how to answer him. They should also be careful not to reveal too much or too little information that may jeopardize their mission or their allies.



  • The Trial of Fangs: This trial requires the characters to survive an attack by a pack of werewolves and a vampire lord. The characters should use their combat skills and abilities to fight off the werewolves and the vampire lord, especially those that can damage or destroy shapechangers or undead creatures. They should also use their perception, stealth, or survival skills to avoid or escape from the werewolves and the vampire lord, who may hunt them down with their enhanced senses and speed. They should also be careful not to get bitten or drained by the werewolves or the vampire lord, who may infect them with lycanthropy or vampirism.



Why play Pathfinder Sixfold Trial?




The benefits of playing adventure paths




Pathfinder Sixfold Trial is not just a standalone adventure, but a part of a larger campaign that spans six adventures. This means that you can enjoy a longer and more satisfying gaming experience that will take your characters from low-level novices to high-level heroes. Playing adventure paths has several benefits, such as:



  • You can explore a rich and detailed world that has its own history, culture, and geography. You can learn more about the setting and its inhabitants as you progress through the adventures.



  • You can follow a coherent and engaging story that has a beginning, a middle, and an end. You can experience twists and turns, surprises and revelations, conflicts and resolutions as you advance through the plot.



  • You can develop your characters and their relationships with each other and with other NPCs. You can make choices that affect your character's personality, alignment, and reputation. You can also gain new abilities, items, and allies as you level up.



  • You can face diverse and challenging encounters that will test your skills and strategies. You can encounter different types of enemies, traps, puzzles, and hazards that will require you to use different tactics and resources.



  • You can have fun and memorable moments with your friends and fellow players. You can share your excitement, frustration, laughter, and tears as you play through the adventures together.



The unique features and themes of Pathfinder Sixfold Trial




Pathfinder Sixfold Trial is not just any adventure path, but one that has its own unique features and themes that make it stand out from other adventures. Some of these features and themes are:



  • The theme of theater and performance. The adventure revolves around a play that the characters have to participate in. The play is not only a source of entertainment, but also a tool of propaganda, rebellion, and deception. The adventure explores the role of theater in society, politics, and culture.



  • The theme of light and darkness. The adventure takes place in Westcrown, a city that suffers from a curse of perpetual darkness. The darkness is not only a physical phenomenon, but also a symbol of the city's corruption, oppression, and fear. The adventure explores the contrast between light and darkness, both literally and figuratively.



  • The theme of trials and tribulations. The adventure puts the characters through a series of trials that will test their physical, mental, and moral abilities. The trials are not only a challenge for the characters, but also a reflection of their values, beliefs, and goals. The adventure explores the consequences of the characters' actions and choices.



  • The feature of interactivity and improvisation. The adventure allows the players to interact with the play in different ways. They can follow the script faithfully or deviate from it creatively. They can also improvise their own lines or actions to suit their style or situation. The adventure encourages the players to be expressive and inventive.



  • The feature of variability and replayability. The adventure has different outcomes depending on the players' decisions and performance. They can affect the fate of Westcrown and its people in different ways. They can also experience different events and encounters depending on their actions or luck. The adventure offers multiple possibilities and surprises.



The testimonials and reviews from other players




and reviews from other players:



"This adventure is a blast. It's full of action, intrigue, and drama. The play is a brilliant idea that allows the players to be creative and expressive. The trials are challenging and exciting. The adventure also has a lot of flavor and atmosphere that captures the essence of Westcrown and its people. I highly recommend it to anyone who likes adventure paths." - John, a player who gave it 5 stars on Goodreads



"This is one of my favorite adventures in the Council of Thieves campaign. It has a unique premise that involves the characters in a theatrical performance that is both dangerous and fun. The trials are well-designed and varied, and offer different options and outcomes depending on the players' choices. The adventure also has a lot of roleplaying opportunities and moral dilemmas that make it more engaging and immersive." - Lisa, a reviewer who gave it 8 out of 10 on RPGGeek



"This adventure is a masterpiece. It's a perfect blend of combat, exploration, and social interaction. The play is a clever and original way to involve the characters in the plot and the setting. The trials are thrilling and memorable, and test the characters' skills and courage in different ways. The adventure also has a lot of depth and detail that enriches the story and the world." -


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